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Reverberation Chambers

When designing a room, such as a concert hall, it is important that the reverberation time of the space is correct so that speech is intelligible and music sounds good. You are probably familiar with spaces such as railway stations which are too reverberant - they have too little absorption which makes it difficult to communicate. Knowing the absorption of architectural materials is vital when designing a room with good acoustics. The reverberation room is used to measure absorption coefficients of materials used in buildings throughout the world.

Reverb room

Example application

Acoustic diffusers are used to treat room acoustic defects, but there has long been concerns about the amount of sound absorption that Schroeder diffusers provide. Measurements in this room were used to quantify and ultimately explain the cause of the absorption, and hence enable diffusers with low absorption to be made.

Example application

Researchers at Salford developed a standard test method for auditorium seating which is now used to test the seating of major concert venues such as the Royal Albert Hall. Read a case study of how the reverberation chamber is used to test theatre seating

UKAS accredited tests & standards

  • Measurement of absorption coefficients to BS EN ISO 354
  • Measurement of road traffic noise reducing devices to BS EN 1793-1, 2 & 3
  • Impact improvement testing to BS EN ISO 140-8 using our heavyweight testing floor

Small Reverberant Room

This room is designed to be very reverberant, so the walls are made of painted dense brick. It has a reinforced concrete sloping roof and a non-parallel pair of walls to make the room more diffuse. The reinforced concrete floor is built on a rockwool insulation board to provide vibration isolation.

Reverberation rooms like these are used to test the absorption of materials used in rooms and in noise control. This small reverberation room is used mostly for final year and postgraduate research projects.
• The room is also used to examine the modal behaviour of small rooms.
• The room can also be easily changed, by adding absorbers and diffusers, to simulate a variety of acoustic environments.

Example application

This room was used as a simulated kitchen to record washing machine sounds as part of a Department of Trade and Industry project looking at methods to test the sound quality of products. Absorbent was added to the room to make it less reverberant and more like a kitchen.

Example application

Absorbing low frequency sound is difficult, because treatments have to be very large to work efficiently. Active control offers the possibility of bass absorption from relatively shallow surfaces, as well as the possibility of variable acoustics. This room has been used to pioneer techniques for active absorption, where loudspeakers are used to generate sounds to reduce the effects of room modes.

Vital statistics

• Surface area of 81 m2
• Volume of 48 m3

Studios and laboratories

  • Audio production suites - containing PCs and Macs for audio production using Pro Tools and Reason.
  • Video post production suites - containing PCs and Macs for video production using Final Cut Pro and Adobe Creative Suite.
  • TV Studios - containing PCs and Macs for video production using Final Cut Pro and Adobe Creative Suite.
  • Radio Studios - containing PCs and Macs for video production using Final Cut Pro and Adobe Creative Suite.
  • Digital Media Performance Lab - a 100 seat multi-media performance space used for live sound.
  • Recording studios - a set of four fully acoustically treated studios, each with its own live room.
  • Anechoic chamber - a room with no echoes used to measure, for example, directionality of loudspeakers. Includes a virtual tour.
  • Semi-anechoic chambers
  • Reverberation chambers - rooms with little absorption, used to measure, for example, the absorption of concert hall seating. Includes a virtual tour.
  • Transmission suite - two rooms used to measure how much sound goes through the walls of buildings
  • Listening room - used to carry out subjective tests, for example on audio quality.